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The game crashed whilst rendering overlayĮrror: :
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Tried everything I could think of, installing/updating: minecraft, forge and java.
#MAKING OF MINECRAFT SOUND EFFECTS HOW TO#
If what you were really asking was how to make a sound exist in the world so that all players would hear it, then have your server (!isRemote) call w.playSoundEffect. PS: All sounds are played "just on the client", even if the call is from the server (it causes messages to be sent to all clients currently accessing). It's difficult to wrap one's brain around this server-client system and its one-to-many relationship (I'm still struggling), but if you take time to tease it apart, you'll find the right control lever(s) for what you want to do. Search for "sound" in vanilla class WorldClient. There are some additional sound methods available through WorldClient that don't exist on the server. OTOH, if you are also writing your players' client-side code, then you can talk straight to each individual (and decide at the client what sounds are played). To do this, you need to trace the call into aySound, see how it iterates the world accesses, and then do that work yourself so you can choose the WorldAccess that you care about. If I understand you, you want to alert only a specific player. Highest quality HD recorded MP3 downloads. Simply playing a sound server-side will send a message to every WorldAccess (player). Sounds include various oinks, huffs, puffs, squeals and more. I've been working in sound recently, so I think I get what you're asking.